![]() ![]() Like all bosses, he does not have separate health for his head, and cannot be decapitated or dismembered until his normal health bar is fully depleted. Like the shield used by Hans Volter, it must be fully depleted before he can be damaged again. The strength of the shield depends on the Difficulty and amount of players present. The final phase change occurs when King Fleshpound gets below 20% Health, in which case it will shield itself. We are all talking about XP, perk farming, and leveling as they pertain to prestige. Which in itself, was part of the threads discussion: prestige. ![]() Additionally, if on level ground the beam can usually be avoided by simply ducking. Players found a solution for the perk farming maps: -exclude EXP gaining from custom maps, Let players gain exp ONLY through offical maps. He cannot use the beam attack when enraged. The second phase change occurs at 50% Health, wherein King Fleshpound will gain the ability to blast a powerful laser from his chest core that can hit players ten times a second. The first phase change occurs when King Fleshpound gets to 65% Health or less, at which time he'll gain the ability to cause explosions by punching the ground. ![]() No other zeds appear during it's boss wave. The amount summoned depends on how many players are present, ranging from 1 to 12. The glowing core on his chest also serves as a weakpoint, taking 10% extra damage from all attacks, just like his head.Įach time the King Fleshpound changes phases (including when it first spawns), it will summon Quarter Pound minions. Attacks to his gauntlets always deal 80% less damage. While not enraged, he has the ability to block, reducing all damage taken by 10%. While enraged, King Fleshpound can damage other zeds when charging, so they will attempt to get out of his way. Alternatively, he will calm down after not seeing a player for 30 seconds. Rage will end once King Fleshpound successfully lands a hit on a player, or he is hit with an EMP Grenade. When rage begins, he will pound the floor a few times and then begin charging at players. Like a regular Fleshpound, he also has an enrage mechanic after sustaining a certain amount of damage, which will change his chest core from yellow to red. Hindsight says that being able to choose different Tier 1 weapons to start with wouldve been the best way to handle prestige. He also lacks their weakness to explosives, and has more resistances overall. IMO, there should be some incentive to prestige though with the games current ecosystem, such a thing isnt possible because paid weapons being introduced. So sorry for the delay.Anyway, prestige 5 is the las. In addition to being a larger, more powerful Fleshpound, he is also equipped with a powerful laser and a shield he can activate when low on health. This video was suppose to come out yesterday, but youtube was glitching out for the whole day on sunday. Initially he was just the boss of the Weekly Outbreak "Poundemonium" but soon became a full-fledged boss in Survival Mode as well. 1,843 (Hell on Earth) King Fleshpound was the third boss enemy added to Killing Floor 2. ![]()
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